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To ask the Secretary of State for Digital, Culture, Media and Sport, with reference to the announcement that the National Lottery will form a commercial partnership with the Rugby Football League, what assessment his Department has made of the potential effect of the allocation of funds from the National Lottery...
To ask the Secretary of State for Digital, Culture, Media and Sport, with reference to the announcement that the National Lottery will form a commercial partnership with the Rugby Football League, what assessment his Department has made of the potential effect of the allocation of funds from the National Lottery...
The National Lottery's partnership with the Rugby Football League is a commercial arrangement entered into by the current operator of the National Lottery under the terms of its current (third) licence. Promotional deals are a valuable part of the National Lottery proposition as they strengthen the National Lottery brand and associated positivity.
The Gambling Commission, as the independent regulator, approved the release of funding for a range of promotional deals such as this, as they were satisfied that in the short term, they would benefit National Lottery players (through relevant prizes), while over the longer term, they would generate benefits for the National Lottery brand. The budget is from a promotional fund, and is therefore separate from the money allocated to National Lottery good causes.
The Gambling Commission launched the competition for the 4th licence on 28 August 2020. The next licence comes into force in August 2023.
To ask the Secretary of State for Digital, Culture, Media and Sport, what steps his Department is taking to help ensure that the National Lottery operates with the highest regard for player protection both on and offline.
To ask the Secretary of State for Digital, Culture, Media and Sport, what steps his Department is taking to help ensure that the National Lottery operates with the highest regard for player protection both on and offline.
I refer my hon. friend to the answer given on 24th May, in response to question 4020.
To ask the Secretary of State for Digital, Culture, Media and Sport, what assessment his Department has made of the potential merits of National Lottery’s decision to withdraw £10 online instant win games amid problem gambling concerns.
To ask the Secretary of State for Digital, Culture, Media and Sport, what assessment his Department has made of the potential merits of National Lottery’s decision to withdraw £10 online instant win games amid problem gambling concerns.
The decision by the operator to withdraw all £10 Interactive Instant Win Games in 2020, followed research, commissioned by the Gambling Commission, which found a correlation between players of Interactive Instant Win Games at the £10 price point and some problem gambling behaviours. The research did not show causation. The precautionary actions taken in this respect are indicative of the strong player protection policies in place on the National Lottery.
'Instants games’ have been part of the National Lottery portfolio for a majority of the time since the National Lottery was launched in 1994. Scratchcards were introduced in 1995 and online Interactive Instant Win Games in 2003. A broad portfolio ensures the National Lottery continues to appeal to a wide range of people and can provide substantial contributions for good causes every week. This has helped the National Lottery contribute over £1.2 billion to the UK wide response to the Covid-19 pandemic.
All games, including instants games, are licenced by the independent regulator, the Gambling Commission. In determining whether to licence games, the Commission will consider the potential impact on players and the player protection mechanisms which are in place to protect players from harm.
Evidence from the latest (2018) Health Survey for England shows that National Lottery games were associated with the lowest rates of problem gambling of all gambling products considered. Problem gambling rates for National Lottery draw-based games were 0.9% while the figure for Scratchcards was 1.4%.
To ask the Secretary of State for Digital, Culture, Media and Sport, what assessment his Department has made of the potential effect of including (a) scratch cards and (b) instant win games in the National Lottery portfolio on (i) sales growth, (ii) returns to good causes and (iii) providing an...
To ask the Secretary of State for Digital, Culture, Media and Sport, what assessment his Department has made of the potential effect of including (a) scratch cards and (b) instant win games in the National Lottery portfolio on (i) sales growth, (ii) returns to good causes and (iii) providing an...
The decision by the operator to withdraw all £10 Interactive Instant Win Games in 2020, followed research, commissioned by the Gambling Commission, which found a correlation between players of Interactive Instant Win Games at the £10 price point and some problem gambling behaviours. The research did not show causation. The precautionary actions taken in this respect are indicative of the strong player protection policies in place on the National Lottery.
'Instants games’ have been part of the National Lottery portfolio for a majority of the time since the National Lottery was launched in 1994. Scratchcards were introduced in 1995 and online Interactive Instant Win Games in 2003. A broad portfolio ensures the National Lottery continues to appeal to a wide range of people and can provide substantial contributions for good causes every week. This has helped the National Lottery contribute over £1.2 billion to the UK wide response to the Covid-19 pandemic.
All games, including instants games, are licenced by the independent regulator, the Gambling Commission. In determining whether to licence games, the Commission will consider the potential impact on players and the player protection mechanisms which are in place to protect players from harm.
Evidence from the latest (2018) Health Survey for England shows that National Lottery games were associated with the lowest rates of problem gambling of all gambling products considered. Problem gambling rates for National Lottery draw-based games were 0.9% while the figure for Scratchcards was 1.4%.